The following sections teach you step-by-step how to use various features of Click-VR Visualizer. Before going on you should have made yourself familiar with the chapter Getting started - workflow overview. It is recommended to follow these, to get to know the basics of Click-VR Visualizer, before continueing.
Using lightmaps for photorealistic lighting This tutorial shows how to use lightmaps to render a fotorealistic Autodesk 3ds max lighting solution (for example withh mental ray global or VRAY Global Illumination) in real-time. Learn more...
3ds Max 2012 plugins now available for registered customers.
The countdown has started After nearly two years of research and development, Click-VR Visualizer 2.0 will be released in January. Prepare for a new era of real time rendering!