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REAL-TIME RENDERING GALLERY

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All images represented here are untouched real time screenshots with 30+ frames/second on current graphics cards, starting with geforce 6600. Some need at least a gt8800, some older ones run already on a geforce 2 and later. Note that for some of the projects custom shaders were used. (Custom HLSL shaders can be integarted using the DirectXShader material)

 
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