You can define variations of an objects with a different number polygons. The renderer chooses the object depending on the size on the screen. The objects can even have different materials (Level of Detail Shading)
Benefit
Optimize rendering performance
Finetune visuals: very high polygon objects might produce rendering artifacts if displayed very small on the screen
3ds Max 2012 plugins now available for registered customers.
The countdown has started After nearly two years of research and development, Click-VR Visualizer 2.0 will be released in January. Prepare for a new era of real time rendering!